I am a software engineer alumni (as of June 18, 2005) from the SMU Guildhall program. I attended the University of Oregon in Eugene where I got my B.S. in Computer Science, but I am originally from Wilton, CT.
My real passion is for procedural world creation and large scale terrain systems. Other programming interests include 3D engine architecture, AI, physics, compilers, and graphics programming.
Other interests not computer related include: triathlon, tennis, golf, skiing, nature photography, and vegan cooking.