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Level Design

 

 

 

 

Welcome to my Portfolio.


Unreal ED
In Unreal Ed I recreated Machu Picchu to the best of my ability. The map is a vehicle invasion map. Sixteen people can go head to head on this invasion map. In this map I take you through the ancient Inca civilization of Machu Picchu.

-Rearranged Unreal assets using Unreal Ed to make cool, new and interesting environments and atmospheres.


These are some screenshots from a level I worked on in Unreal ED, the screenshot on the far left
is a particle effect of lighting striking a tree, and the tree smoking.


 

 



 

 

 

 

 

 
All content is the copyright of Andrew Burk and The Guildhall at SMU, 2003-2004. Site designed to work best with Microsoft Internet Explorer 6.0. Untested on other browsers.
The Guildhall at SMU is an 18-month graduate level program for artists, designers, and programmers. It was conceived, designed, and supported by game industry leaders to shape the future of game development education. Trained to build games in cross-disciplinary teams and educated at the intersection of theory and applications, Guildhall graduates have the skills to practice today and the knowledge to innovate tomorrow in the fast-growing world of game-based interactive arts and sciences.


guildhall.smu.edu