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Level Design
 

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Hi there,

My name is Andrew Burk, and welcome to my online portfolio. I have completed 4 team projects while studying Level Design in an intense 18-month graduate program at The Guildhall at Southern Methodist University. I have learned various aspects of Level Design while attending here including world creation, game design, document creation, and scripting. I have experience with 3D Studio Max, Maya, Photoshop, Unreal Ed, QERadiant, DoomRadiant, Torque, and QuArK.

Here is a current version of my resume:

* Microsoft Word (.DOC)

 
All content is the copyright of Andrew Burk and The Guildhall at SMU, 2003-2004. Site designed to work best with Microsoft Internet Explorer 6.0. Untested on other browsers.
The Guildhall at SMU is an 18-month graduate level program for artists, designers, and programmers. It was conceived, designed, and supported by game industry leaders to shape the future of game development education. Trained to build games in cross-disciplinary teams and educated at the intersection of theory and applications, Guildhall graduates have the skills to practice today and the knowledge to innovate tomorrow in the fast-growing world of game-based interactive arts and sciences.


guildhall.smu.edu