This is a single
player Half-Life 2 Project done over a six month period.
I designed all aspects of this level which include BSP blockout, lighting, scripted events, texturing, and AI
Garbage Shoot
This is a Quake 4 Project completed in
a three month period. It is a single player experience
done in the style and mood of Quake 4. I designed,
blocked out, textured and lit the entire level.