Jared Banks

Level Designer

Power to the People

This is a single player Half-Life 2 Project done over a six month period.  I designed all aspects of this level which include BSP blockout, lighting, scripted events, texturing, and AI

 

Garbage Shoot

This is a Quake 4 Project completed in a three month period.  It is a single player experience done in the style and mood of Quake 4.  I designed, blocked out, textured and lit the entire level.