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In Nexus Run, the player must
fight his way through carefully placed enemies until he
reaches the final room. In the final room, he must
complete a puzzle that can be deadly if he doesn't make
good guesses. This level was made in Quake 4 over
two and a half months for a directed focus study.
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ENGINE:
Quake 4 (Radiant)
PROJECT DURATION:
2.5 months
DOCUMENTATION:
Nexus Run Level Design Document
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MAP FILE:
Download the pk4 package. [Installation
Instructions]
TASKS:
Concept, BSP block-out and
detail work, texturing, scripting, enemy placement
and pathing, entity and mesh placement, lighting
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