|
| Game
Details |
| Title:
Great
Winter |
| Role:
Game Designer/ Level Designer |
| Team Size:
11 |
| Duration:
3 months |
| Engine:
Unreal Tournament 2004 |
| |
| The
team-based multiplayer first-person shooter Great
Winter combines Norse mythology with steampunk technology as Dwarves and
Trolls battle each other - and the gods - for supremacy. |
| |
| Downloads |
|
Game Design Document (1.06 MB)
- Microsoft Word
DOC |
|
Great Winter
Installer (91.2 MB) - Requires Unreal
Tournament 2004 |
|
|
|
My primary focus as a level
designer was development of Jotunheim, the level pictured here.
All six of the
level's main paths converge on this spot, making it the prime spot for
epic battles. I placed a number of standing stones in the valley
floor to give cover to players battling below and used ice bridges to
limit access to the altar and its power-ups. |
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