|
| Level
Details |
| Name:
The Heist |
| Game:
Half-Life 2 |
| Duration:
In Development |
| Level Type:
Single-Player |
| |
| Inspired by
the Hero's Journey, The Heist puts the player in the shoes of a
Resistance commando on a mission to steal a weapon prototype from the
Combine. Gameplay features include sneaking past enemy guards and
hurling boxcars at an enemy strider. |
| |
| Downloads |
|
The Heist
(3.6 MB) - Requires Half-Life 2 to Play |
|
Level
Design Document (2.33 MB)
- Adobe Acrobat PDF |
|
Level Design Document (7.54 MB)
- Microsoft Word
DOC |
|
|
|
I set The Heist in an
urban environment at night to enhance the stealth aspects of the
mission. I want the player to feel that he or she is actually
sneaking through heavily patrolled streets and breaking into an enemy
compound, and I do that by filling the environment with things he or she
would expect in that situation - bright streetlights, sounds of
patrolling helicopters, grimy backalleys, etc. |
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