Model Details
Polycount: 206 triangles
Texture Size: 256 x 256 (Diffuse and Opacity)
Software Used:
3D Studio Max 8,
Adobe Photoshop CS2
Time to Complete:
6 hours

Models

Like the stone fox statue, I modeled, unwrapped, and textured this stone lantern in the style of Bioware's Jade Empire for a Guildhall assignment.  The statue's shape derives from a stone lantern I photographed at the Hofu Tenmangu shrine in Hofu, Japan.  This lantern, however, has not been used in many years - the caked-on moss makes it suitable for placement by a ruined temple.

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All work is copyright 2006 Josh Black and The Guildhall at SMU.