Level Details
Name: ONS-Valhalla
Game: Unreal Tournament 2004
Duration: One Week
Level Type: Multiplayer Onslaught
 
This map is the result of a Guildhall assignment to create an indoor Onslaught level.  Typically, the Onslaught gametype includes vehicles, but I designed this map as a compact but long hall and kept the distances from node to node short so players could cover the whole map quickly on foot.

Other Projects

The wood texture on the walls and the columns in this level are custom assets.  Designed to mimic a Viking hall, it features a two-tiered flow that keeps the players moving up and down and from room to room as they battle their foes.

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All work is copyright 2006 Josh Black and The Guildhall at SMU.