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| Level
Details |
| Name:
ONS-Valhalla |
| Game:
Unreal Tournament 2004 |
| Duration:
One Week |
| Level Type:
Multiplayer Onslaught |
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| This map is
the result of a Guildhall assignment to create an indoor Onslaught level.
Typically, the Onslaught gametype includes vehicles, but I designed this map
as a compact but long hall and kept the distances from node to node short so
players could cover the whole map quickly on foot. |
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The wood texture on the
walls and the columns in this level are custom assets. Designed to
mimic a Viking hall, it features a two-tiered flow that keeps the
players moving up and down and from room to room as they battle their
foes. |
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