Daniel Algood

Software Engineer

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sTeam Warfare

 

 

sTeam Warfare is a multiplayer first person shooter developed as an Unreal mod over a period of three months.  My primary responsibilities were implementing the targeting system for automated turrets, implementing a skill system for four character classes, and creating an artillery style aiming system for the super weapon.

The team size was nine, and my primary responsibility as team lead was monitoring the schedule as the game was made and ensuring that all of the pieces were being integrated properly.

 

Download sTeam Warfare (101 MB, requires Unreal Tournament 2004)

Download Game Design Document (6 MB, requires Adobe Reader)

 
 
Turret scanning for enemies.  Turret creation is the special skill for the Mechanist class.
 
 
Super weapon sitting atop a bunker.
 

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Copyright 2007 Daniel Algood and The Guildhall at SMU.  All Rights Reserved.