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Sandbox God Concept Pitch

A three month Individual Directed Focus Study in creating a game concept pitch document with two characters, one level, and over 15 environmental assets.  Every asset was documented, concepted, modeled, textured, and rigged if needed.  Mock gameplay screenshots were created from these assets and put into document form, accompanied by extensive text detailing scheduling, art style and reference, game play mechanics, and market research.

Heroes vs Villains

A multiplayer, team-based Unreal 2004 Mod with three levels and six playable characters using a superhero theme.  Completed in six months with an eight person team.  I conceptualized, modeled, textured and rigged two characters and two weapons and produced all box art and the instruction manual.

Lobot

A 2d side scrolling slashfest produced in three months.  As Lead Artist, I produced all concept and box art, animated six characters with over 72 total frames, produced half of the background art for both levels, and created images for eight cutscenes.  I also created an original soundtrack for both levels.

Game Development Document PDF

   
 

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