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Sandbox God Concept
Pitch A three
month Individual Directed Focus Study in creating a game concept
pitch document with two characters, one level, and over 15
environmental assets. Every asset was documented,
concepted, modeled, textured, and rigged if needed. Mock
gameplay screenshots were created from these assets and put into
document form, accompanied by extensive text detailing
scheduling, art style and reference, game play mechanics, and
market research. |
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Heroes vs Villains
A multiplayer,
team-based Unreal 2004 Mod with three levels and six playable
characters using a
superhero theme. Completed in six months with an eight
person team. I conceptualized, modeled, textured and
rigged two characters and two weapons and produced all box art
and the instruction manual. |
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Lobot
A 2d side scrolling slashfest
produced in three months. As Lead Artist, I produced all
concept and box art, animated six characters with over 72 total
frames, produced half of the background art for both levels, and
created images for eight cutscenes. I also created an
original soundtrack for both levels.
Game Development Document PDF |