// Christopher Laubach
Software Developer;
christopher_laubach
@
yahoo
.
com
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Quake 3
BSP level loaded in my engine
I am passionate about creating new rendering and simulation algorithms that take full advantage of new multiple processing core systems.
© 2007 Christopher Laubach and The Guildhall at SMU, all rights reserved.
christopher_laubach
@
yahoo
.
com