Tome Vault Door4565 triangles, diffuse and normal maps.
Click on any of the images for a detailed slide show Planescape: Torment Mortuary Scene - In Progress
Fallout Vault 13 - In Progress
Quarantine Chamber21,658 triangles, normal mapped. This room was modeled for a currently unannounced science fiction title.
Click on any of the images for a detailed slide show Son of IthacaAssets for the upcoming Half-Life 2 total modification: Son of Ithaca
Click on any of the images for a detailed slide show Environmental Modeling Internship
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Blast Door - 4372 triangles |
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Portable Generator - 582 triangles |
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Heavy Security Door - 1700 triangles |
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Command Center - 8,832 triangles |
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Command Center Hallway - 26,000 triangles |
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Bathroom/Shower Facility - 8,416 triangles |
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2500 triangles, 1024x1024 diffuse/spec/normal maps
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Pre- and Post- World War II Street Scene
This focus study will accurately portray an emotional, time, and environmental shift between a pre- and post-World War II European street through use of advanced texturing and lighting techniques with minimal model modifications.
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Grocery Store ~2300 Triangles |
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Church ~2000 Triangles |
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Cafe ~10,000 Triangles, including minor assets |
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1,607,826 triangles
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High - 1,006,230 triangles, Low - 3,946, 1x1024x1024 normal map
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