Brothers in Arms: Hell's Highway (Gearbox Software)
Brothers in Arms: Hell's Highway: From January 2007 to March 2007 I worked as a programmer intern at Gearbox Software. • Role: Programmer Intern
• Internship: 3 months
Haunted: I worked as a programmer on the Half-life 2 mod Haunted. My responsibilties included the camera system, animations, and character movement. • Role: Programmer
• Project length: 6 months
Heros vs. Villains: I worked as a programmeron the Unreal 2004 mod Heroes vs. Villains. My responsibilities included a unqiue rune based gameplay system, two new weapons with new art and functionality, and a variety of unique hero and villain super powers. • Role: Programmer
• Project length: 3 months
Lunar Lander Clone: A physics based clone of Lunar Lander with fuel consumption, mass, and gravity all taken into account. Players must successfully land their pod inside the target area while avoiding UFOs. • Role: Programmer
• Project length: 2 weeks
Copyright © 2005-2007 Duncan M. Grimshaw and The Guildhall at SMU. All rights reserved.