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| Engine Programmer, Graphics Programmer, CodeSamurai |   |
| Home | Personal Projects | Team Projects | Resumé |
Playstation 2 Rendering |
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Master's Project: Rendering Terrain on the Playstation 2 using the Vector Units Tech demo developed using the Playstation 2 Linux Kit. Implementation includes:
Download: Thesis Ch. 1(.doc) This is the first chapter of the Master's Thesis portion of the project. |
Terrain Rendering |
Real Time Water Simulation |
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This scene makes use of vertex and pixel shaders to produce a nice water effect. The effect is achieved by bump mapping and adding specular highlights and reflection to a flat quad. |
Physics Simulation |
Rise of the Oshida 2D Game Project |
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![]() Copyright © 2006 Arturo Caballero and The Guildhall at SMU |