The Recycling Facility is a double domination map for Unreal Tournament 2004. The objective was to create a theme using existing Unreal assets and decorate the given space using creative combination of said assets. The chosen theme is a high tech recycling facility, where large crates traverse the level through conveyor belts, going through several processes where they are recycled.

Development Time: thirty hours


Shot of the room where the laser breaks down the remaining recycled materials. This room contains domination point A.

 

Work copyright © 2006 Andres Elias Gonzalez Tahhan and The Guildhall at SMU