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Documentation |
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As a level designer, one of our first steps in the design process is to start on paper. In our design process we create a Level Design Document (LDD), within the document we flesh out our gameplay, game flow and overall design, hence solidify our concept prior to implementation.
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Infiltration Level
Design Document: |
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| Copyright © 2006 by Cynthia Bell and The Guildhall at SMU. All rights reserved. | |||||