Gohar Kanungo

game programmer    

 
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As a kid, I was always creative and imaginative in what-ever I did or planned. My fascination for graphics and games grew right from my first console which was Atari 6800 to Nintendo 64 and Sega. After completing my high school, I wanted to present all those imaginary ideas on a canvas. I pursued Science after high school and chose Computer Science for Bachelors.

As I was building that foundation, I learned al the theoretical and partial practical concepts in my engineering. All the nuts and bolts that go in to build a complete practical software system were etched clearly. And this knowledge was used when I built a "Security and Monitoring System" as my final year academic project. Apart from course work, I always practiced programming on Turbo C++ and created small scale games.

After graduating as a Computer Science engineer from University of Mumbai, India, I wanted to build that creative and technical aspects in me. I joined Guildhall @ SMU with a definite and a clear vision to be a game programmer. The course that Guildhall provides is very intense and equally professional and that fascinated me. Everyday, I learn something new academically which will help me grow as a professional game developer. This institute has provided me with the knowledge that I can use to pursue my goals in this industry.

© 2006 by Gohar Kanungo and Guildhall @ SMU. All rights reserved.