Demos with Source Code Text-Based Magic Square Generator Half Life 2 Mod Demonstrating Pattern Recognition Using Markov Processes with Source Code Other, Much More Fun Demos Heightmap Terrain Demo with Level of Detail and Vertex Lighting Quake BSP Viewer Demo using Lightmaps and Precomputed Visibility Sets Various Physics Demos Including Particle Effects, Propulsion, and Complex Particle Systems A Fun 2D Action Game Demo Demonstration of Real-Time Genetic Search Applied to a Real-Time/Turn-Based Hybrid Strategy Game A 3D 2D Map Editor (The editor is 3D, the map is 2D.)
Demos with Source Code
Text-Based Magic Square Generator
Half Life 2 Mod Demonstrating Pattern Recognition Using Markov Processes with Source Code
Other, Much More Fun Demos
Heightmap Terrain Demo with Level of Detail and Vertex Lighting
Quake BSP Viewer Demo using Lightmaps and Precomputed Visibility Sets
Various Physics Demos Including Particle Effects, Propulsion, and Complex Particle Systems
A Fun 2D Action Game Demo
Demonstration of Real-Time Genetic Search Applied to a Real-Time/Turn-Based Hybrid Strategy Game
A 3D 2D Map Editor (The editor is 3D, the map is 2D.)
© 2006 James Farmer and The Guildhall at SMU All Rights Reserved