Game Programmer Portfolio
In Summer 2006, I interned at Gearbox Software and worked as a gameplay programmer on an unannounced next-generation title. • Role: Programmer Intern
• Internship duration: 3 months
Toybox Heroes is a multiplayer fighting game built on the Source engine. • Role: Programmer, Game Designer
• Team size: 15 (5 programmers)
• Project length: 6 months
Element is a multiplayer team-based shooter built on Unreal Engine 2.5 technology. • Role: Lead Programmer
• Team size: 12 (4 programmers)
• Project length: 3 months
Gunslinger is a 2D action game developed for cell phones. • Role: Programmer, Artist, Game Designer
• Team size: 4 programmers
• Project length: 2 months
Copyright © 2005-2007 J. Kyle Pittman and The Guildhall at SMU. All rights reserved.