Game Programmer Portfolio

Unannounced Title, Gearbox Software

    In Summer 2006, I interned at Gearbox Software and worked as a gameplay programmer on an unannounced next-generation title.

• Role: Programmer Intern
• Internship duration: 3 months

 

(Click for details)

 

 
 

Toybox Heroes

    Toybox Heroes is a multiplayer fighting game built on the Source engine.

• Role: Programmer, Game Designer
• Team size: 15 (5 programmers)
• Project length: 6 months

 

(Click for details)

 

 
 

Element

    Element is a multiplayer team-based shooter built on Unreal Engine 2.5 technology.

• Role: Lead Programmer
• Team size: 12 (4 programmers)
• Project length: 3 months

 

(Click for details)

 

 
 

Gunslinger

    Gunslinger is a 2D action game developed for cell phones.

• Role: Programmer, Artist, Game Designer
• Team size: 4 programmers
• Project length: 2 months

(Click for details)

 

 
 
Copyright © 2005-2007 J. Kyle Pittman and The Guildhall at SMU.  All rights reserved.