| |
Description:
This level acts as a midterm
assignment completed during my third term at the Guildhall.
My instructor provided a level layout for an Unreal
Tournament 2004 Double Domination map with only
jump-pads and domination points. The assignment was to
use models and textures to create an original map. I
chose to create an Egypt themed level, taking place in an
ancient tomb known as the Temple of the Blue Beetle.
With this in mind, many walls and decorations bear the mark
of the azure insect. The temple includes a treasure
room, a burial chamber, and an altar to Anubis, god of the
dead |
|