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Description:
The level was a result of a joint
project with the Guildhall and Ritual Entertainment.
With a team of six level designers, four artists, and one
programmer, we were charged with creating multiple arena
maps, as well as create a new deathmatch style of gameplay.
I chose to create an Arena Mode map modeled after a hidden
SinTEK Cryogenics laboratory. With a cold storage
warehouse acting as a front, SinTEK delivers experiment
"volunteers" to their labs in suspended animation.
Inside, they are kept in cold storage until needed for U4
injection.
I wanted to give the level a very cold
feeling. Because of this, I created a blue lighting
scheme and white steam to create the feeling of cold air.
In some spots, I used bright lights to enforce the
laboratory theme. Working with the artists, I was able
to not only receive original models, such as the cryogenic
machine and the shipping units, but also create icy skins
using existing textures. |
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