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Description:
Currently in development, Toybox
Heroes is a fighting game created in the Half-Life 2
engine. Created in the vein of games such as Super
Smash Bros. and Power Stone, this game finds
actions figures battling in real world environments.
My role as Associate Producer finds me managing a team of 15
(three artists, seven level designers, and five programmers)
and overseeing all development issues.
In addition to my managerial work
as Associate Producer, I have been able to work as a Level
Designer, as well. When discussing the production
cycle, we decided to create small level design teams
consisting of two designers; one with an art focus, and one
scripter. On my team, I took the role of the scripter,
designing and implementing multiple traps and interactive
environmental objects within this level. In addition,
I modeled, unwrapped, and textured multiple objects,
including the Nerf Dart Pump and the slot car racetrack.
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